Those that have migrated from Thelanis to Eberron tend to inhabit the wild places, such as forests, wooded glades and remote springs. Usually humanoid in nature, most fey come from the plane of Thelanis. Fey are creatures with supernatural abilities tied to the forces of nature. These languages are all dialects of the same base language. Primordial is a family of languages that includes Aquan, Auran, Ignan, and Terran. The feyspires may also be known as the seven jewels of the Faerie Court.Creatures that know one of these languages can sometimes communicate with creatures who speak the other language, although doing so might be slower, more cumbersome, or lack vital descriptors or context. This event is possibly connected to the Day of Mourning. Most are now bound to the Material Plane in a single location of Eberron.
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No matter what shape the púca takes, its fur is always dark.The feyspires are a series of eladrin and gnome cities in Thelanis that regularly appear in Eberron. The creatures can assume a variety of terrifying forms, including a horse, rabbit, goat, goblin, or dog. The púca is a mythological fairy and ultimate shapeshifter. The púca is a legendary creature of Celtic folklore, most notably in Ireland, the West of Scotland, and Wales. Check out our fey creatures selection for the very best in unique or custom, handmade pieces from our shops.Púca. Faeries, also known as fairies, fey, or fae, can be traced back to Old French. Check out this list of mythical creatures, including mythical beasts, magical animals, and mythological monsters. In recent millennia, it has usually been. Any two rulers of the other Fey Courts can call the Court of Stars to discuss matters pertaining to the wellbeing of the Feywild. See more ideas about character art, fantasy characters, fantasy creatures.The Court of Stars is the name of the assembly of the Green Court, Summer Court, Gloaming Court, Winter’s Court, and any powerful unaligned creatures that wish to attend. It is centered around the Domandrod, an ancient and forbidden forest populated by the Fey, and around this axle the Eordan build civilizations like spokes on a wheel. With the crazy events recently, her patron has contacted her about fulfilling her end of the bargain.A region of Northwestern Aelantir populated by Fey and Season worshipping Eordan Ruinborn Elves. She opened up a tavern, and with her soothing voice, has been able to keep the calm for the patrons. She has since relocated to a new part of the city of Draj and began a semi legit career. She spent years learning what the arch fey had to teach her, using her charms to manipulate others so easily and effortlessly that she isn't even aware of doing it anymore. She survived by making a deal with an arch fey from the world beyond the sands. Eventually the templars came to put down her gang's success and wiped them out. It wasn't long before she was planning the elaborate cons and burglaries for her motley band of scalawags. She renovated her father's home and used it as a small gang safehouse.
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She met up with a few of her mother's old friend and began to learn how to live on the streets. The templars weren't interested in her so they never searched for her. One unfortunate day the templars stormed her father's house, killing him as a heretic. Both parents were a big influence on her and she started off being a preserver, practicing in secrecy with her father. Her father was always teaching her the preserver path, and often would shelter preservers from the templars.
She has since found out that her mother left her father because of his preserver ways. Her mother left when she was a young girl, never to return. Her parents were exiled from their homeland and never told her why. Level 8: Superior Implement Training (Accurate wand)Įlgweena grew up in Draj. Wizard Utility 22: Mordenkainen's Mansion
Wizard Attack 15: Slumber of the Winter CourtĮntrancing Mystic Attack 20: Ultimatum of the Third Order Wizard Attack 5: Tasha's Forcible ConscriptionĮntrancing Mystic Attack 11: Hekiah's TranceĮntrancing Mystic Utility 12: Shroud of Adeptus Wizard Attack 1: Charm of Misplaced Wrath Veiled Alliance Feature: Excise from Sight STR 8, CON 13, DEX 12, INT 16, WIS 13, CHA 14Īrcana +36, Bluff +26, Diplomacy +24, Endurance +18, History +34, Streetwise +22Īcrobatics +13, Athletics +11, Dungeoneering +22, Heal +13, Insight +13, Intimidate +17, Nature +24, Perception +13, Religion +27, Stealth +15, Thievery +13 Master Mage Option: Enchantment School Master Pact Initiate Option: Pact Initiate (fey pact) = Created Using Wizards of the Coast D&D Character Builder =Įladrin, Wizard (Mage), Entrancing Mystic, Sage of AgesĮxpert Mage Option: Enchantment School Expert